Minted TeddyMinted TeddyVault
Vault

The Art Engine

Sculpted, not trait-stacked

Genesis came from the hand of an Italian artist, Claudio Bellini — six months shaping the system, another full year on the follow-up. Not a parts bin run through a script. One sculptor's form, composed eleven hundred times, every teddy a one-of-one.

A Genesis teddyGenesis #9

The artist

Claudio Bellini

The artist's teddy, OG #100

Claudio Bellini

Italian artist · creative director

Shown: the artist's own teddy, OG #100. A studio portrait joins the archive soon.

Claudio is the Italian artist behind every Minted Teddy — the 3D form, the OG commissions, and every teddy since. He treated an on-chain collection the way a sculptor treats a body of work: one form, returned to again and again until it could hold a thousand faces.

Six months went into the Genesis system. A further year went into the Explorer follow-up. The hand never left the work — where the system needed an eye, it got one.

He treated an on-chain collection like a body of sculpture.

The system

One hand. One system. 1,100 outcomes.

Every teddy descends from a single sculpted form. Colour, material, world, and a long tail of one-off details compose into one coherent visual language — the artist's system, not a pile of interchangeable parts. Watch it run.

1,100

One-of-ones

74

Skins

146

Worlds

241

Trait types

324

One-off details

Counted from the actual on-chain collection — nothing here is invented.

The hand's palette

Every colour the system actually used

The teddies' body colours, counted across all 1,100 and sorted by how often the hand reached for them. A real palette, pulled from the work itself.

134
130
89
81
68
49
47
46
42
36
27
23
22
18
18
15
7
7
6
3
1
White134Black130Red89Silver81Purple68Green49Yellow47Grey46Blue42Light Blue36Orange27Brown23Pink22Gold18Teal18Dark Grey15Bronze7Rainbow7Light Green6Light Grey3Magenta1

The range of one system

From quiet to maximal

The same form, the same hand — at the two ends of its range. Drag to travel from a stripped-back teddy to a fully loaded one-of-one.

Genesis #874
Genesis #824
QuietMaximal · Artist Favorite

Provenance of a form

From bust to full-body

One form, carried across three collections by the same hand — sharpened, then stood all the way up.

The bust01

2021 · Genesis

The bust

The form, set. 1,100 one-of-one busts, on-chain, sold out.

The bust, carried further02

The lost era · Explorer

The bust, carried further

The same bust, sharper and more polished. Finished, then sealed.

The teddy stands up03

Next · TeddyGPT

The teddy stands up

The form, full-body at last — a character that holds identity, a toy, and a voice.

The hand

Five steps, one system

How a teddy was made — and where the artist's eye landed on it.

  1. 01

    Base model

    One 3D teddy sculpt, shaped by hand — the canonical form every teddy descends from.

  2. 02

    The system

    Colour, material, world, and accessory composed into one visual language — the artist's system, not a parts bin.

  3. 03

    Light & material

    Studio lighting and material studies give every teddy real depth — sculpture, not flat layers.

  4. 04

    Render

    Each teddy rendered as 3D art, then judged by the artist's eye.

  5. 05

    Touch-ups

    Hand finishing wherever the system needed the artist to land it — sometimes a detail made for one teddy alone.

Details from the finished work

Gold, as material
Gold, as material
The eye line
The eye line
World behind the teddy
World behind the teddy
Finish and light
Finish and light

Commissioned one-to-one

When a teddy became a portrait

The 100 OGs were each composed one-to-one with the artist — no generative system, just a personal 1/1 carried on-chain.